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A forum dedicated for a WC3 custom map AimWars
 
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 Casadin

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Sven2k
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Sven2k


Posts : 107
Join date : 2012-06-27
Location : \/arna - |3ulgaria

Casadin           Empty
PostSubject: Casadin    Casadin           Empty6/30/2012, 6:53 pm

Casadin           SkeletalmageCasadin           Skeletalmage


Visual Testmap: http://www.playdota.com/forums/blog.php?b=147066


Background Story
Click me:



Casadin           Skill-3
Orbable - Bone Ash

-Effect: Casadin launches a venomous wave which applies a debuff on enemies. The wave deals 30-45 damage, if a hero affected by the debuff gets hit again by this ability he'll take 25-35 additional damage and will be slowed by 20%.


-Notes:
*Does not collide on enemies
*Does collide on trees and other obstacles
*The dmg bonus and slow from the orbable doesn't stack



-CD: 5 seconds


-Debuff Duration: 9 seconds

-Slow Duration: 5 seconds
Click to view model:




Casadin           Skill-2
Special - Basilisk Ward

-Effect: Summons a Ward in front of you. The ward will immediately launch its tongue forward snagging the 1st unit it collides with, dealing dmg and dragging it back. 25 - 35 dmg

-Notes:
*This ability works like Malfatan's 1.0 special ability. (this is for FrostSnake)
*The ward is immobile
*The ward gets destroyed immediately once the grabbed target is pulled next to it
*Facing angle = facing angle of hero
*Casting Type = target location
*Casting Range = 700 (but summons the ward in front of you)
*Basilisk Tongue Range = 750 units
*Travel Type = Can go through any terrain, grabbed unit also passes through all terrain
*Collision = 0
*The Dragged Hero is paused for the duration of the pull
*The ward can not be destroyed


-CD: 15 seconds







Casadin           Skill-1
Ultimate - Sulfur Gasses

-Effect: The hero cracks the earth releasing a ring of deadly sulfuric gasses at a target location. Deals 70-80 dmg.

(NOTE)
*End AOE: 250
*The ability now works like Shadow's old ability.
*A unit can not take more than 1 instance of dmg

-CD: 30 seconds

Model: Poison Cloud


Synergy List:

Click for Ability synergies:



Click for Hero synergies:


Changelog:

Click for Changelog:






.


Last edited by Sven2k on 7/8/2012, 8:51 pm; edited 9 times in total
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FrostSnake
Creator Of AimWars
Creator Of AimWars
FrostSnake


Posts : 40
Join date : 2012-06-27
Age : 30

Casadin           Empty
PostSubject: Re: Casadin    Casadin           Empty6/30/2012, 11:32 pm

hmm...this is my feedbacks:

-A DPS orbable? sounds op.
-Snake does not fit a poison themed hero Wink though a snake is poisonous, I prefer scorpions, or venomous roots.
-The ultimate isnt evade-able in my opinion....it hasnt missiles, and it is DPS ultimate.
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Sven2k
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Sven2k


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Casadin           Empty
PostSubject: Re: Casadin    Casadin           Empty6/30/2012, 11:56 pm

FrostSnake wrote:
hmm...this is my feedback:

-A DPS orbable? sounds op.
The ability deals 55-65 dmg after 5 seconds and 80-85 dmg if hit again. The projectile's travel speed is also quite slow so it's not a super hard to avoid ability.

-Snake does not fit a poison themed hero Wink though a snake is poisonous, I prefer scorpions, or venomous roots.
I know what you mean(Eza'nal right :3) but there's no other appropriate model for that(the snake ward fits the color and ability theme)


-The ultimate isnt evade-able in my opinion....it hasnt missiles, and it is DPS ultimate.
The ult is extremely easy to avoid 0_o
It has a cast time like the other ults and slowly grows, the further away you are from the initial start the less dmg you'll take. Reducing the AOE however may be necessary



In red Wink
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carlvic
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carlvic


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Age : 33
Location : PH
Status : LOLZ

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PostSubject: Re: Casadin    Casadin           Empty7/1/2012, 12:55 am

Reviews!

-A venomous gale spell. So everyone hit by it gets affected by the orb effect? Plus there's a DPS. Maybe just remove initial damage and make it a DPS spell.

-It's a pudge! Very original! Though it would suck if you dragged an imba AoE caster hero.

-Ulti is very complex. As the AoE increases, the damage decreases? But your tooltip says it increases from 15 - 35. Lelz. I think decrasing damage is more balanced. ^_^
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Sven2k
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Sven2k


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Location : \/arna - |3ulgaria

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PostSubject: Re: Casadin    Casadin           Empty7/1/2012, 1:02 am

carlvic wrote:
Reviews!

-A venomous gale spell. So everyone hit by it gets affected by the orb effect? Plus there's a DPS. Maybe just remove initial damage and make it a DPS spell.

-It's a pudge! Very original! Though it would suck if you dragged an imba AoE caster hero.

-Ulti is very complex. As the AoE increases, the damage decreases? But your tooltip says it increases from 15 - 35. Lelz. I think decrasing damage is more balanced. ^_^
Thanks for the review Smile

For venomous gale: most orbables deal around 60+ dmg some even above 80 but I'll remove the initial dmg from the 1st gale Smile

As for the ult, not really it's quite simple to make. From 15-35 I meant that it starts off with 15 until it reaches 35 Very Happy
I'll edit it so it's more understandable. As for making it decrease DPS per second that would make it too strong in the initial spawn plus heroes won't be that stupid to go to the center but I'll reduce the dmg, 135 may be a bit too much even though it requires you to be in the 175 AOE for 4 seconds.
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Sven2k
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Sven2k


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PostSubject: Re: Casadin    Casadin           Empty7/4/2012, 6:16 pm

Hero slightly remade ^^
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Sven2k
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Sven2k


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PostSubject: Re: Casadin    Casadin           Empty7/6/2012, 2:54 am

Added visual testmap.
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FrostSnake
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PostSubject: Re: Casadin    Casadin           Empty7/8/2012, 1:06 pm

good background Smile
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Sven2k
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PostSubject: Re: Casadin    Casadin           Empty7/8/2012, 8:42 pm

Thanks ^^
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Leguan16




Posts : 20
Join date : 2012-08-21

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PostSubject: Re: Casadin    Casadin           Empty8/23/2012, 7:01 pm

Orbable: add maybe a damage limit.
Special: interesting.
Ulti: the damage is quite low. I mean, most of the heroes can kill using only their ulti.
Well, it's a pretty awesome hero.
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Sven2k
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PostSubject: Re: Casadin    Casadin           Empty8/26/2012, 6:38 am

Thanks, I'm planning to make an introduction vid for him. It's 80% finished I just need to shoot the scenes (been delaying this for weeks though Laughing)

About the orbable, the extra dmg doesn't stack. Meaning that it will always be around 55-80 if the enemy has the debuff.
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Leguan16




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Join date : 2012-08-21

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PostSubject: Re: Casadin    Casadin           Empty9/10/2012, 10:56 pm

By the way, how did i get 4 cookies? Very Happy
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Sven2k
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Sven2k


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PostSubject: Re: Casadin    Casadin           Empty9/11/2012, 2:11 am

I reward everyone who contributes, be it suggestions, reviews new challenges etc.. ^^

BTW some good news, originally 2.0 was going to have only 1 new hero but I think I managed to convince Frost to add 1 more Wink
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Strange_Kid




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Join date : 2012-07-19

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PostSubject: Re: Casadin    Casadin           Empty9/11/2012, 12:39 pm

looking forward for 2.0 come on be quick O_o
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Leguan16




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PostSubject: Re: Casadin    Casadin           Empty9/13/2012, 2:25 pm

Cool =d
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